Author: Powerbits
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HLL Developer Briefing #127 – The Soviet DP-27!
Hey everyone, Welcome to Dev Brief #127! This week we're delving further into the arsenal that will be available to Soviet forces when Update 10 arrives later this year. We're also in a position to give a first peek at what we're moving towards with the upcoming armour overhaul. This is still in progress dev side, so as we move towards finishing this substantial task we'll share more details and depth on the changes with you! Right then, lets take a look at the first primary weapon that will be available for the Soviet Machinegunner role, the DP-27! The DP-27…
Developer Briefing #126 – Soviet Sidearms!
The choice between power and speed... Hey everyone, Welcome to Dev Brief #126! Last week we took a look at the Soviet T-34, so this week we thought we'd take a look at something a little lighter - sidearms! When the Eastern Front arrives as part of Update 10 the Soviets will launch with two sidearms to choose from, full details of which can be found below... Soviet Sidearms 1895 Nagant One of the main sidearms to serve the Soviet armed forces, the M1895 Nagant was a simple and robust revolver. Instead of utilizing a break-open or swing out cylinder,…
Developer Briefing #125 – The Soviet T-34!
The mainstay of Soviet armor! Hey everyone, Welcome to Dev Brief #125! This week we're excited to officially reveal the Soviet T-34 medium tank. Alongside that we've got a small update on how the armor reworking is coming along too! We've got plenty of information and screenshots for you today, so let's get stuck in... The Soviet T-34 The T-34 was the primary medium tank design fielded by the Soviet Union in World War 2. Tracing its design lineage from the BT series of fast light tanks, the T-34 added additional armor and a larger gun to form a balanced…
Developer Briefing #124 – HLL Video Content Competition
Hell Let Loose Video Content Competition Hi everyone, We want to let you know that the U9 patch is just around the corner, and will have several significant bug & server crash fixes coming. We will provide a full changelog and update the community early next week on the planned patch release date. We are currently very hard at work on U10 and eastern front content, as well as lots of QOL improvements that we feel will move the game forward in a big way. We will follow up in the coming weeks on more U10 goodness, but for now…
Rising Storm 2 Update 1.6 Is Now Live
Grunts, Update 1.6 is here and deploying to servers and clients now! It has been a long journey, but this run through the jungle has finished its last tour. The team would like to thank all the players and admins who have joined us along the way and become a part of our little part of the internet and gaming. As always we will strive to learn from our experiencing with Rising Storm 2: Vietnam and apply them towards our future projects to create even better games moving ahead! See you in the jungle. In celebration of this update, Double…
RS2: Rising Storm 2 Update 1.6 Is Preparing To Deploy In The Coming Days
Grunts, We know many of you have been patiently waiting, and we are happy to announce that we are expecting to release the final update, update 1.6, in the coming days with a deployment to the field next week if all goes well. You can find the Work In Progress but expected to be final changelog below: New Map: VNTE-CuaViet has been added to the official roster Gameplay Adjustments: Da Nang Air Base: Various gameplay adjustments to support the attackers Add 8 minutes to the round time Reduce Aerial Recon timer from 5 minutes to 2 minutes Lower the Enhanced…
Developer Briefing #123 – Introducing Kursk!
Coming in Update 10... Hey everyone, Welcome to Dev Brief #123! This week we are showing off one of the two new Eastern Front maps added with Update 10, Kursk! An Overview of Kursk The Battle of Kursk was one of the largest battles of World War 2. Some of the most intense armoured combat occurred at Kursk, with Germany fielding its newly introduced Panther tanks in an attempt to encircle and destroy the Soviet salient. Fighting was fierce, with heavy casualties on both sides. Fighting on the Steppe The terrain encountered by the advancing German forces were the familiar…
HLL:PBS WON AGAINST THF
Congratulations PBS with a great victory against THF! You can also watch the stream here Congrats to the heroes : CONFIRMED ATTENDEES: #_ATTENDEESLIST
Developer Briefing #122 – The PPSH-41 & Soldiers of the Soviet Union!
Representing the Soviet Union in-game... Hey everyone, Welcome to Dev Brief #122! This week we're going to preview the PPSh-41 and show off some of the faces that will represent the Soviet Union in-game! The PPSh-41 The PPSh-41 was one of the Soviet Union's primary submachine guns of the Second World War. A simplified design made to be built rapidly with limited machining operations, the PPSh-41 used a heavy gauge steel stamping for most of its construction. It was originally issued with 71 round drum magazines copied from a Finnish design, but these were phased out in favor of more…
HAPPY EASTER TO THE PBS GAMETEAM!
We would like to wish @everyone a happy and wonderful Easter