Author: Powerbits
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THANKS FOR YOUR SUPPORT
Dear members, Its been a while since our last support post, but lets have a look at wat PBS has done lately ! As you know all is 100% free in PBS , but the servers cost money and we appreciate the people who donate from the bottom of our gaming hearts! Thanks for reaching 100% of our goal last month! Would you like to support us , please do on this page . As extra appreciation the donators are also mentioned on the frontpage on our website on the scrolling newsbar: And anonymous donation is also available for people…
Developer Briefing #149 – Audio Occlusion, M1942 Frogskin M1 Painted Helmet
Hi everyone, It's that time of the week again so lets jump right in! Audio Occlusion We have begun adding Audio Occlusion to certain groups of sound effects. Occlusion is the effect on the sound when obstructed by objects in the game world, reducing volume and high frequencies. Currently we have applied occlusion to weapons, vehicles and certain character sounds and foley. At present, Buildings and Landscapes all obstruct sounds. As we refine this feature we will apply the settings to more sound effects and potentially more objects within the game world. As we continue to develop the soundscape we…
Developer Briefing #148 – Nameplate Occlusion, Upcoming Uniform Peek!
Name Plate Occlusion Again we have been very busy this week with works on Update 11, we are steadily moving closer and closer towards our goals, and while we still have things to complete, all departments are working full steam ahead. We’re eager to unveil the curtain on some of the larger changes coming as they reach their polishing stages. We are also very excited about the launch of Hell Let Loose on NextGen consoles which took place on the 5th. We have been very humbled by the results we have seen with such awesome community feedback. To stay up…
Killing Floor 2: Day Of The Zed Update is here!
Play it on https://cache.gametracker.com/server_info/164.132.201.148:8301/b_560_95_1.png Event Day of the Zed Welcome boys and girls to the Day of the Zed! Are you prepared to visit Netherhold and unveil all the secrets of this bastion of torture? Discover the hidden passages and maybe you will be able to survive. Speaking of surviving... two new weekly modes that will test the skills of the most veteran mercs, especially Abandon All Hope, our ultimate challenge for those who see Hell on Earth as child’s play. For those who can't handle the heat of AOH, perhaps journeying to the Wild West…
BATTLEFIELD 2042 OPEN BETA!
OCTOBER 6-9, 2021 Join the fight on Orbital with a diverse selection of Specialists, cutting-edge weaponry, and vehicles to choose from. Open Beta between October 6-9, 2021. Early access is available on October 6-7, 2021 for all players who pre-order the game or are current EA Play members. Pre-Load Now FIND OUT WHAT'S WAITING FOR YOU IN THE OPEN BETA MODE: CONQUEST Battlefield's massive, iconic sandbox mode returns – the action now centers around sectors consisting of several flags instead of individual control points. Find Out More MAP: ORBITAL It's a race against time and hostile conditions as you fight…
RS2 GOM 4.0 SERVER IS ACTIVE!
Visit our gom server with the latest released GOM4.0 mod: https://cdn.battlemetrics.com/b/horizontal500x80px/9834951.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700 If the mod is not whitelisted by then, it should be on the workshop, unranked but playable. It is up to Server OPs to run the mod if it is unranked or to avoid running it until it is ranked. I will make a separate announcement regarding that. What to expect? 9 New Land Vehicles - M113 (US) - M113 (ARVN) - M113 (ANZAC) - MUTT (US) - MUTT (ARVN) - MUTT (MP) - LANDROVER (ANZAC) - T34/85 (NVA) - T59 (NVA) It is up to mappers to…
Developer Briefing #147 – U11 Progress, Menu Animations, HLLSeasonal Competition
U11 The Road Ahead Progress on Update 11 has been coming along nicely with work well underway on some highly anticipated additions. While many of these additions are not quite in a state we feel ready to showcase, we do have some things to share this week. But first we want to give an honourable mention to our Community Manager Jonno, who is sadly leaving his role with us as a HLL CM, after 6 years at Team17. We have had the pleasure to share this journey with him and we feel we speak for the community when we say…
HLL SEASONALS ARE STARTING
Tomorrow starts Fall Seasonal 2021. Checkout this awesome trailer! Lets do our best and most important, have fun and show wat a great clan/community PBS is!
Developer Briefing #146 – Post Patch 16, Sneak Peek Lighting
Patch 16 Post Patch Rundown It has been a very busy few weeks culminating in the much awaited release of the latest patch. P16 was focused strongly on ‘optimisation’ and we have been very humbled by the community receiving it so well. The good news here is that work is still ongoing regarding optimisation, and we continue to look at ways to improve the overall performance of HLL. We are pleased to be moving in the right direction with each and every update we make, and we strive to make the Hell Let Loose experience even better in the future.…
Burning Lands Khe Sanh – Part 1 Sep 18 2021
We have been rather quiet over the past couple months whilst we ramp up internally in terms of development, in doing this it also effected the way we do our recap articles. This is because we are shying away from the art side of things and more so towards features cause of this the recaps will no longer be monthly but please don’t panic they will still be releasing every 6 or so weeks. This article features the development of Khe Sanh airfield, aswell as some other goodies. The Battle of Khe Sanh was a multi-year saga from 1966 all…