HELLDIVERS 2 – PATCH 1.000.304

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    • #120512

      Greetings fellow Divers! Small patch deploying to a Super Destroyer near you

       

      Overview

      For this patch, we have made improvements and changes to the following areas:

      • Crash fixes
      • Misc fixes

       

      Fixes

      Crashes

      • Fixed a crash triggered when the host left after a player hot joined.
      • Fixed an occasional crash in the Loadout menu.
      • Fix for a rare crash when transitioning to or from the ship.

       

      Misc Fixes

      • Fixed players getting stuck on the mission summary screen when the host leaves.
      • Fixed the issue of non-purchased Super Credits not being visible in the Warbond Overview screen (only relevant for Japanese release).
      • Optional account linking now available in the Account section of the in-game settings.
      • Fixed ‘Steam AppId supplied invalid or not allowed’ being shown due to a different error.
      • Fix attachments on weapons showing up as purple question marks in the tutorial in some cases.
      • Airburst proximity explosion is now triggered only by enemies & Helldivers.
      • The AR-61 Tenderizer now has the correct color scheme.

       

      Known Issues

      These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

      • Players may not have the option to send, accept or decline friend requests.
      • Players may not have the option to Block other players.
      • Blocked players are not added to the Blocked Player list or prevented from joining games.
      • Game may crash if the player changes the text language while on a mission.
      • Players may experience delays in Medals and Super Credits payouts.
      • Players may occasionally receive excessive XP.
      • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
      • Arc weapons sometimes behave inconsistently and sometimes misfire.
      • Most weapons shoot below the crosshair when aiming down the sights.
      • AR-61 Tenderizer deals too little damage and is not in the final state we are intending.
      • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
      • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
      • Helldiver may be unable to stand up from crouching when surrounded by enemies.
      • “Hand Carts” Ship module does not reduce Shield Generator Pack’s cooldown.
      • Some players might become stuck in the Loadout when joining a game in progress.
      • Reinforcement may not be available for some players who join a game in progress.
      • Planet liberation reaches 100% at the end of every Defend mission.
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