BattleBit Remastered – Devcast#23 – Making our worlds more alive!

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author image by Powerbits | 0 Comments | 22/02/2024

 

WOOOOOO, that’s some real spice in this Update! The Environment is more alive now and so is the Player with the Infantry overhaul. But words can’t explain what you are about to get, so see for yourself!

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      WOOOOOO, that’s some real spice in this Update!

      The Environment is more alive now and so is the Player with the Infantry overhaul. But words can’t explain what you are about to get, so see for yourself!

      [Please see the full post at this link: BattleBit Remastered – Devcast#23 – Making our worlds more alive!]

      Brief Overview

      Support will become Beginner class > You will unlock more classes when you progress further in ranks
      Increased HP for Support
      Lower HP for Assault
      Increased vaulting speed
      Bleeding will be disabled, by default
      Repairable armour
      Addition of Doors > These will not be destroyable, currently
      RPG’s will force open doors
      Reduced Destruction
      Game will no longer be moving forward to MILSIM. It will in between **CASUAL ** and **MILSIM**
      Increased Time-to-kill
      Sounds being updated, Including ‘ambient background noises’
      Movement changes
      Charms will be available in future updates
      Interactable models (Metal Detectors, etc)
      Inertia to Support

       

      ESTIMATED TIME OF RELEASE: MID/LATE MARCH

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