83 Quality of Life Patch #4
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83 Quality of Life Patch #4
Quality of Life Patch #4 is out now - containing a number of key changes/improvements which you can read all about in the patch notes below. Hope you enjoy the update and see you on the battlefields of '83! TL;DR Changes Communications Rose Added (Default key ‘K’) Added the ability to mercy kill downed players which will stop their death screams mid sentence. More battle chatter added More HUD/UI rendering options for players in settings Fix for multiple bandaging issues Map out of bounds is now visible on the overhead map Tank engines are no longer silent when started outside…
83 Quality of Life Patch #4
Quality of Life Patch #4 is out now - containing a number of key changes/improvements which you can read all about in the patch notes below. Hope you enjoy the update and see you on the battlefields of '83! TL;DR Changes Communications Rose Added (Default key ‘K’) Added the ability to mercy kill downed players which will stop their death screams mid sentence. More battle chatter added More HUD/UI rendering options for players in settings Fix for multiple bandaging issues Map out of bounds is now visible on the overhead map Tank engines are no longer silent when started outside…
HLL Update 20 | Hotfix 1 Live Now
Update 20 | Hotfix 1 Live Now Thank you to everyone who has been playing Update 20 since its release last week, and to those of you who have continued sharing feedback on Juno Beach, the Canadian Forces, and the armor rework. Today we're releasing our first Hotfix for Update 20, addressing a number of issues reported by the community, including the DirectX 12 crash affecting certain AMD graphics card users. This hotfix includes: To address the DX12 crashes, we have temporarily reverted the game's previous frontend version from Update 19 as part of this Hotfix. This change allows us…
HLL Update 20 | Hotfix 1 Live Now
Update 20 | Hotfix 1 Live Now Thank you to everyone who has been playing Update 20 since its release last week, and to those of you who have continued sharing feedback on Juno Beach, the Canadian Forces, and the armor rework. Today we're releasing our first Hotfix for Update 20, addressing a number of issues reported by the community, including the DirectX 12 crash affecting certain AMD graphics card users. This hotfix includes: To address the DX12 crashes, we have temporarily reverted the game's previous frontend version from Update 19 as part of this Hotfix. This change allows us…
HLL HISTORY : D-DAY 6 June 1944
D Day, 6 June 1944, stands as one of the most important and decisive moments in modern history. On this day, Allied forces launched the largest seaborne invasion ever undertaken, landing on the beaches of Normandy, France, during World War II. The operation, known as Operation Overlord, marked the beginning of the liberation of Western Europe from Nazi occupation. Vector Map of Normandy Showing WWII D-Day Landings, June 6, 1944 In the early hours of the morning, thousands of soldiers from the United States, the United Kingdom, Canada, and several other Allied nations crossed the English Channel under difficult and…
‘83 – 50% Off Sale & New Map Scenario
Today we’re happy to announce we’re offering ‘83 at a significant 50% discount. If you or your friends has been on the fence about getting into ‘83, there has never been a better time to jump in. Since launch, we have been working tirelessly to improve the game and have already released 3 Quality of Life patches touching nearly every aspect of the game, with a lot of community suggestions implemented. All of this is available to enjoy in the game today... and there’s more in the pipeline. See you on the battlefields of ‘83!
HLL Update 20 Changelog | Juno Beach, Canadians & Armor Changes
Hello everyone, and welcome to Update 20! This update coincides with the 82nd anniversary of D-Day, and with it, we are returning to Normandy as we deploy onto Juno Beach alongside the long-awaited Canadian Forces. From new weapons, vehicles, and uniforms, to major armor overhauls, balance changes, quality of life improvements and bug fixes, Update 20 introduces a wide range of additions and refinements across the game. We also want to take a moment to thank everyone who participated in the Experimental Branch tests ahead of release. Your feedback, bug reports, gameplay clips and discussions have been invaluable in helping…
HLL Update 20 Changelog | Juno Beach, Canadians & Armor Changes
Hello everyone, and welcome to Update 20! This update coincides with the 82nd anniversary of D-Day, and with it, we are returning to Normandy as we deploy onto Juno Beach alongside the long-awaited Canadian Forces. From new weapons, vehicles, and uniforms, to major armor overhauls, balance changes, quality of life improvements and bug fixes, Update 20 introduces a wide range of additions and refinements across the game. We also want to take a moment to thank everyone who participated in the Experimental Branch tests ahead of release. Your feedback, bug reports, gameplay clips and discussions have been invaluable in helping…
’83 – Developer Tapes #8 – Early Access Patches & Progress
83 launched into Early Access late April. For us, this was a huge milestone and a major moment for the team, but it is fair to say the launch was also rockier than we would have liked. At Blue Dot Games, we really value the feedback of our players and community, and since launching ‘83, we have been listening closely and using that feedback to guide our priorities. This Dev Tape takes a look at what we have already done in response, what we are continuing to work on, and how we intend to keep improving ’83 through Early Access. …
’83 – Quality-of-Life Patch #3
'83 - Quality-of-Life Patch #3 Quality of Life Patch #3 is out now - containing a number of key changes/improvements which you can read all about in the patch notes below. Hope you enjoy the update and see you on the battlefields of '83! TL;DR Changes More Battle Chatter – Death Screams, Friendly Fire, Kill Confirmed and more Improved VFX – Bigger Bullet Impacts and Penetration VFX Improved Scoring system Assists, Offensive/Defensive Kills, and more New Scoreboard UI Score HUD widget Map Voting! Sniper Balancing – Removed from spec ops to reduce max number of snipers Improved high detail…